Spiderman 2000 Game Pc

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  5. Spiderman Pc Game 2002

8/ago/2018 - Spider-Man 2000 Game, PC download, full version game, full pc game, for PC Before downloading make sure that your PC meets minimum system requirements. Minimum System Requirements OS: Windows 98/Me/2000/XP CPU: Pentium III 500MHz or Athlon processor RAM: 128 MB Hard Drive: 1.3 GB available space Video Card: 3D hardware. Buy games with points Unlock 50+ site features. Mods - Mods for Spider-Man 2000 Spider-Man 2000. Spider-Man 2 PC Costume Skins. Copy the DLL files from the MS/x86 folder to game, where SpiderMan.exe is located. Open dgVoodooCpl.exe. You may want to make a separate profile for the game (hit the Add button at the top of the window, and select the game folder, which you copied the DLL files into).

4.66 / 5 - 138 votes

Description of Spider-Man

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Summertime is a chance to catch a few rays, revel in the warm temperatures, and enjoy a blockbuster movie that has the brains of a watermelon and the visual excitement of a greased rollercoaster. A couple of weeks ago, Spider-Man (the movie) opened in the US to some pretty good reviews, general media hysteria and record-breaking box office numbers ($225 million after two weeks and rising..). The game, meanwhile, has debuted on all platforms simultaneously and we're still waiting on the numbers for that one.

Unfortunately, everything that's wrong with Spider-Man (the game) has to do with the fact that it was not designed for the computer. Nothing says 'brainless port of a console' like combo buttons and a keyboard-driven interface. On PC, the controls are maddeningly difficult, so much so that it sucks the joy right out of an amazingly colorful and well-textured game. For true Spider-Man fans, there are some elements to the game that are an excellent extension of the movie and the comic book legend, and the whole package has such a high quality that it almost redeems itself - but not quite.

The backstory is right out of the comic books. Literally. In fact, the game pretty much dispenses with most of the narrative build-up that everyone probably already knows and drops you right into a tutorial as Peter Parker after he has just discovered his abilities. This is arguably the best part of the game, featuring the voice of Bruce Campbell as your sarcastic guide through some simple objectives. You learn quickly that Spidey can crawl on any surface, plus he shoots a web to catapult across the skyline, zip across a room, or to temporarily disable the bad guys. You also learn about the awkward controls and constantly rotating camera.

For the uninitiated, camera control on PS2, Gamecube and Xbox is much friendlier (though not without its faults) because one analog joystick can be used to control Spidey, and the other shows you where he's going. No such luck on the PC, which does provide the same functionality but not the handy analog sticks, unless you buy that sort of controller. Trying to fly Spider-Man around the screen, shoot webs, and control the camera at the same time is next to impossible - and that's just in the tutorial.

As soon as the action starts, it becomes much more infuriating. In one early scene, thugs would surround the superhero as if to challenge the almost unusable control scheme. Can you rotate the camera and beat up thugs at the same time? Probably not. And, of course, in true console game fashion, you will have to start the level over from scratch if you do get your fingers stuck. Strangely, though, the game is not terribly hard most of the time. Power-ups for Spidey health are stashed around just about every corner and crate. Maps are straightforward and easy to navigate, thanks to a compass that guides you to the next objective. There's yet another console convention in that you will fight minor thugs for most of the level, and then take on the boss at the end - usually either some unknown baddie or one of the comic book villains, such as Scorpion or the Green Goblin.

The action can be dizzying. Sometimes, you'll duke it out in the air, flinging webs and jumping around like Tony Hawk strapped to a jetpack. In warehouse and sewer locations, you can escape the enemies by crawling up on to the ceiling, but you'll get so disoriented you might just decide to stay on the ground. Fighting is cool, though. You gradually acquire special moves for combat. My favorite was the one where you jump and land on the bad guys head, pummeling him for a second before you jump off and sock him a few more times. Combos also include a kicking roundhouse maneuver that packs a nice punch. Of course, no comic book game would be complete unless it featured a quick starry flash and 'oomph' sound for every attack. One glitch is that when you acquire a new combo move, the game tells you which keys to use, but they are always shown using the default key mapping.

Which brings up another point about the controls. On the PC version, the 'web modifier' key must be pressed in combination with an action key, which then means you won't be able to move Spidey at the same time. In one sequence against Vulture, there are so many keys to press that it becomes a battle for keyboard dominance. However, this scene does reveal one outstanding aspect to the game - the enemy AI is quite impressive. Vulture used a circle-strafe move that was hard to defend. (Spidey actually comments: 'If he can dance squares around me, I'd really be impressed.') In other instances, villains will jump and dodge from special attacks, blocking them if you use them too often, and generally acting more like human opponents than any mutated species really should.

One of the most amazing accomplishments in the game is just how much you feel like you ARE Spider-Man. Some levels reinforce this concept more than others. Stealth missions are reasonably well choreographed, and you feel as though you really are some masked superhero trying to accomplish your mission without being noticed. During the precious few instances where you have to save someone (or something), there's a sense of excitement and importance, as if the world (or at least New York City) rests on your shoulders. In the Spider-Man universe, the bad guys are really bad and the citizens are always dupes who need rescuing; the comic book ideal has been expertly translated to the game.

Outdoor levels are much more impressive than what you'll see inside. In fact, the indoor levels were a faint reminder of 'me too' first-person shooters where the same texture is repeated over and over again, and maze-like level design is a shortcut to having much richer environments. Spider-Man often feels like it will keep heading down this bland path but then surprises you with some cool innovations. The 'birdhouse' level that is crumbling around you is one of the best indoor settings. Outdoors, you'll fly past convincingly rendered skyscrapers that really do seem like they are scraping the sky. Interestingly, the earliest outdoor level was not as textured as some of the later airborne battles. Faster camera movement and a completely different control scheme would have made these outdoor levels much more fun.

The techno soundtrack from the movie is a highlight, and the voice acting is also top notch. Toby Maguire provides the voice for Spider-Man, with William Defoe doing the voice of the Green Goblin. None of the other movie actors did voice work for the game, but that's not necessarily a bad thing, especially if you grew tired of listening to Kristen Durst whine through most of her movie scenes. Spider-Man makes some funny comments as you progress through the game, such as the time he chastises you for running away from a crime scene. These self-deprecating comments are a little odd, considering you are supposed to BE Spider-Man, but they're still funny. Maguire sounded a little lethargic at times, but that might have been intentional.

Spider-Man could have really shined on the PC if it had a multiplayer component. It would have been really cool to allow players to be villains in the story with all the weapons and power-ups for that character. Unfortunately, there are no other modes in the game other than the single-player, unless you count a 'secret' area where you can call up videos from the game and enter cheats.

If you don't hit your head on the computer monitor out of frustration, cursing the day developers started porting console games to PC rather than the other way around, then Spider-Man might be one of a handful of platform games that has enough variety in gameplay to hold your attention all the way to the grand finale. It's worth it, but only if you have the patience to deal with a control interface that could drive you batty.

Review By GamesDomain

External links

Captures and Snapshots

    Screenshots from MobyGames.com

Comments and reviews

dj jacob2021-01-192 points

i want to play to be spider-man

Lemonchild2021-01-181 point

When I extract all I see are some files that say to go to microsoft store please help I really want to play this game but I don't know what to do I would really appreciate it if anyone will tell me how to fix this

Lemonchild2020-12-090 point

I installed the game but I dont know how to do the setup please help

A.C2020-12-060 point

I'm super confused when I am in the setup its telling me to insert disc 2 which I have but it won't work

John E2020-08-103 points

I was able to complete the installation, but when I launch the game, it tells me to insert disc two, even though it is already inserted. I am using Virtual Clone Drive. I tried unmounting and re-mounting, switching to disc one, even mounting both discs at the same time. Not sure what I am doing wrong.

AlphaWolf2020-05-101 point

Aunque soy un veterano, muy viejo. Me gustan estos juegos que para mi tienen un aire de frescura y no requieren que tengas una computadora potente. Si, me he encontrado con enlaces caídos, pero ey! no todos.
Disculpa, escribiría en ingles pero no me apetece hacerlo. Saludos desde Buenos Aires (Argentina.)

Lemonchild2020-05-04-3 points

Guys I really don't want to download it because I am afraid it is a virus please tel me if it is a virus.

Matt2020-05-020 point

This game not work super one

somerandomkid2020-03-301 point

love this game waiting to download 5 stars thanks to this website

Spider-man 2000 Game Pc Download

SPIDERBOIImega fan 200000000002020-03-203 points

How do i get this to work? when im in setup it tells me to insert disc 2. HELPP!!

rafi2019-10-021 point

man this game is awesome

DTBC Prodigy2019-09-011 point

Alrighty I was actually able to solve the problem. I was using WinCDEmu to mount the ISO and I switched to Magic Disk just to see if it might make a difference and sure enough it installed with no issues.

DTBC Prodigy2019-09-010 point

Is everyone else playing this one without any problems? I mounted the ISO just fine, it went through the entire installation process fine and then right when it gets to 100% it tells me 'Corrupted Installation File' and I have to abort. Any help would be appreciated!

Rekkit2019-08-220 point

Bitchin'!

Russian Grapefruit2019-06-07-1 point

How do I install the game? I've tried extracting the file, but all I get when I do are a bunch files that send me to the Microsoft store, for some reason, when clicked on. Please help!!

WAVYGRAVY2019-06-071 point

The games awesome, but there's this weird glitch where the screen flashes pink and blue whenever I snort crack while playing. FIVE STARS!!!!

yousef2019-04-08-1 point

this game amanzing old days retuned!!!

Spidey2019-02-165 points

You can play as green goblin.

nandu2018-12-285 points

Amazing

Abou2018-06-061 point

I love this game is my childhood

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Windows Version

Game Extras

Various files to help you run Spider-Man, apply patches, fixes, maps or miscellaneous utilities.

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Spider-Man (2002)
Developers
Windows
Publishers
Release dates
WindowsApril 14, 2002
Reception
Metacritic75
IGDB75
  • 1Availability
  • 2Essential improvements
  • 3Game data
  • 6Audio settings
  • 8Issues Fixed
  • 9Issues Unresolved
  • 10Other information
⤏ Go to series page
Subseries of Marvel
Spider-Man (1986)1986
The Amazing Spider-Man and Captain America in Dr. Doom's Revenge!1989
The Amazing Spider-Man1990
Spider-Man & Venom: Separation Anxiety1995
Spider-Man: The Sinister Six1996
Spider-Man (2001)2001
Spider-Man (2002)2002
Spider-Man 2: The Game2004
Ultimate Spider-Man2005
Spider-Man 32007
Spider-Man: Friend or Foe2007
Spider-Man: Web of Shadows2008
Spider-Man: Shattered Dimensions2010
The Amazing Spider-Man (2012)2012
The Amazing Spider-Man 22014
Spider-Man: Homecoming - Virtual Reality Experience2017
Spider-Man: Far From Home Virtual Reality2019

Availability[edit]

SourceDRMNotesKeysOS
Retail Disc 2 is used for check. (also used for FMV cutscenes if not fully installed.)

Demos[edit]

Spider man 2000 game pc

Essential improvements[edit]

Skip intro videos[edit]

Delete/rename video files[citation needed]
  1. Go to <path-to-game>movies
  2. Delete or rename ACTIVISN.bik, GrayMatr.bik, Origin1.bik and Treyarch.bik.

Patches[edit]

Patch 1.3 is the last patch and resolves a number of issues.

Game data[edit]

Configuration file(s) location[edit]

SystemLocation
Windows <path-to-game>game.ini[Note 1]

Save game data location[edit]

SystemLocation
Windows <path-to-game>SavedGames0[Note 1]

Video settings[edit]

Spider-man 2000 Pc Game Setup Download

Graphics featureStateWSGFNotes
Widescreen resolution See the WSGF entry.
Multi-monitor
Ultra-widescreen See the WSGF entry.
4K Ultra HD See the WSGF entry.
Field of view (FOV)
WindowedSee the glossary page for potential workarounds.
Borderless fullscreen windowedSee the glossary page for potential workarounds.
Anisotropic filtering (AF)See the glossary page for potential workarounds.
Anti-aliasing (AA)MSAA can be forced through the graphics card control panel.
Vertical sync (Vsync)See the glossary page for potential workarounds.
60 FPSFMVs are locked at 30 FPS.
120+ FPSCapped at 111 FPS.

Input settings[edit]

Keyboard and mouseStateNotes
Remapping
Mouse accelerationStrong mouse acceleration in-game. Can't be disabled.
Mouse sensitivityLow, Medium, High settings.
Mouse input in menusNo mouse acceleration in menus.
Mouse Y-axis inversion
Controller
Controller supportUses DirectInput and won't recognize all XInput inputs. If your controller has a DirectInput mode, use that. If not, see Game doesn't recognize all inputs from XInput controller.
Full controller support
Controller remapping
Controller sensitivity
Controller Y-axis inversion
Additional information
Button prompts
Controller hotplugging
Haptic feedback
Simultaneous controller+KB/M

Audio settings[edit]

Audio featureStateNotes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

LanguageUIAudioSubNotes
English

VR support[edit]

3D modesNative Notes
vorpXG3D
User created game profile, requires D3D8to9, see vorpx forum profile introduction.

Issues Fixed[edit]

Game doesn't recognize all inputs from XInput controller[edit]

Use AntiMicro to map unrecognized inputs to keyboard and mouse
  1. Replace the [KEYBOARD], [JOYSTICK], and [MOUSE] sections of <path-to-game>game.ini with the below:
  2. Set up AntiMicro with this profile.
  3. If you like, you can also set AntiMicro to use this profile when the game is run, as well as set AntiMicro to run on PC startup, both from AntiMicro's settings, if you want to automate the process for playing the game.

Notes

This should be a rough mapping of a standard XInput controller to the PS2 controls based on the locations of the inputs on the Xbox 360 controller and the PS2 controller (A->X, LT->L2, etc). The PS2 control scheme can be found here.
Because of differences in the PC version of the game, there are still a few significant differences in controls from console versions.
  • On PC the gamepad recenter camera control is always tied to the web action control (LT in this control scheme) like the 'classic' control scheme on consoles.
  • On PC, the yo-yo spidey move is LT+RB which maps to the 'enhanced' control scheme from the console versions.
  • The dodging moves do not work.

Cutscenes are distorted[edit]

Use dgVoodoo2 and DxWnd
  1. Set up dgVoodoo2.
    1. Download dgVoodoo 2.
    2. Copy the DLL files from the MS/x86 folder to <path-to-game>, where SpiderMan.exe is located.
    3. Open dgVoodooCpl.exe. You may want to make a separate profile for the game (hit the Add button at the top of the window, and select the <path-to-game> folder, which you copied the DLL files into).
    4. Under the General tab, set the Appearance to Fullscreen and Scaling mode to Stretched, keep Aspect Ratio.
    5. Under the DirectX tab, set the Resolution to the resolution you intend to run the game with, and uncheck the 'dgVoodoo Watermark' option. You can also set the Filtering option here if you want to force anisotropic filtering.
    6. Click the OK button.
  2. Set up DxWnd.
    1. Download DxWnd.
    2. Run dxwnd.exe and go to Edit->Add, then in the Main tab, type in a Name, and for Path browse to and select <path-to-game>SpiderMan.exe.
    3. In the same Main tab, make sure under Generic, Fullscreen only is checked, and under Position, Desktop center is selected.
    4. In the Video tab, set Window style to default, Window size & position to Anchored, and Screen resolution to Native.
    5. Click the OK button.
  3. Now as long as DxWnd is running when you launch the game, the cutscenes should be visible and stretched to your screen, though they will still be stretched out if you have the game set to run in any aspect ratio besides 4:3.
  4. If you are using a 16:9 aspect ratio, you can download modified cutscene files that are stretched properly for 16:9 aspect ratios to watch the cutscenes in-game without any distortion.
    1. Go to <path-to-game> and make a backup of the movies folder.
    2. Download these modified .BIK files and place them in the movies folder (replacing the old files, which you should have backed up).

Notes

If you like, you can automate launching DxWnd on your PC's startup by placing a shortcut to dxwnd.exe in your Start Menu's Startup folder, and changing the shortcut's properties. In the Properties window of the shortcut, in the Shortcut tab, change Target by adding /T to the end of the text in the field. The resulting field should look something like '<path-to-DxWnd>dxwnd.exe' /T. The /T parameter launches DxWnd in the system tray.

Issues Unresolved[edit]

Crash/black screen with resolutions higher than 640x480 in Windows 10[edit]

If the game is set to a resolution higher than 640x480 in Windows 10, the game will attempt to change resolutions and might freeze on a black screen after the intro movies, when starting or loading a game, or even whenever you navigate through the menus to watch movies/cutscenes. The only solution so far is to play in 640x480. Unknown if there is a fix to play at higher resolutions.
Play in 640x480[citation needed]
Try using dgVoodoo2 and DxWnd[citation needed]

A possible workaround is to run the game using dgVoodoo2 and DxWnd. Follow the method for setup in Cutscenes are distorted.

Other information[edit]

Spider Man 2000 Game Pc

API[edit]

Executable32-bit64-bitNotes
Windows

Middleware[edit]

Spiderman 2000 Game Pc
MiddlewareNotes
CutscenesBink VideoOnly for logos, 8 cutscenes, and 2, test animation videos.


System requirements[edit]

Spider Man 2000 Pc Game Highly Compressed

Windows
MinimumRecommended
Operating system (OS)98ME, 2000, XP
Processor (CPU)Intel Pentium III 450 MHz
AMD Athlon
Intel Pentium III 550 MHz
AMD Athlon
System memory (RAM)64 MB128 MB
Hard disk drive (HDD)750 MB1.25 GB
Video card (GPU) 32 MB of VRAM
DirectX 8.1 compatible

Notes

Spiderman Pc Game 2002

  1. 1.01.1When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%VirtualStore on Windows Vista and later (more details).

References